package com.Example;

import com.badlogic.gdx.Gdx;

public class GlobalSettings {
	
	public static final int VIRTUAL_WIDTH=Gdx.graphics.getWidth();
	public static final int VIRTUAL_HEIGHT=Gdx.graphics.getHeight();
	
	public static final float BOX_STEP=1/60f;
	public static final int VELOCITY_ITERATIONS=8;
	public static final int POSITION_ITERATIONS=3;
	
	public static final int PIGEON_GROUP=1;
	public static final int GROUND_GROUP=3;
	public static final int ENEMY_GROUP=2;
	
	public static int BULLET_INTERVAL_IN_SECOND = 2;
}
